NFS Unbound Volume 3 Released – Adds New Cars and Features!

HomeGamingNFS Unbound Volume 3 Released - Adds New Cars and Features!

NFS Unbound is receiving the its Volume 3 update on June 20. While the game got good reviews on launch, the lack of content and support from the developers really hurt the game. Fans were disappointed that a good game was getting left out because of lack of concerns from the developers. Seems like the developers are mending these mistakes now. But is it too late? Especially considering Ubisoft is continuously pushing out updates for the Crew 2. Well, it all about later. Lets now just focus on all the things that will be present in the update.

Also read – Starfield Gameplay Trailer – Full Breakdown And Analysis

NFS unbound Volume 3 – New Cars

The Update contains multiple cars which are unlocked via different methods. For example, by ranking up the Speed Pass or Completing Playlists.

Legendary Custom Viper SRT can be unlocked by ranking up the Speed Pass. The Speed Pass also contains other items for customization. It also totally free so you don’t have to spend anything if you want to get your hands on the sweet ride.

The update also brings new link up places in 7 locations. Upto 15 players can join in the multi player and complete challenges together. If you complete at least 12 of the link up challenges you can get your hands on a 1981 DMC DeLorean.

The 1993 Nissan Skyline GTR V-Spec will be available in the garage for EA Play members.

DLC Packs and Items

Now the next cars can only be unlocked through DLC. The First of which is the Robojet Premium Swag Pack. The pack contains Clothing, Driving Effect and a horn. But most importantly, it contains a sick looking Legendary Customs RX-7 2002.

The Ford Mustang GT Legendary Customs Pack contains a 2015 Legendary Custom Ford Mustang GT. It also contains Custom Body And Livery for the Mustang GT,10-Level Speed Pass Boost and 10 Customization Items.

The Volume 3 customs pack contains 3 amazing cars. 1975 Volvo 242 DL, 2008 Mitsubishi Lancer Evolution X, 2016 Volkswagen Golf GTI Clubsport.

Quality of Life Improvements

Along with content add-ons, Multiple Quality of Life improvements and big fixes are done.

  • Vehicles awarded via EA Play Membership, Purchased from the in-game Store, or awarded as part of Speed Pass, will be available to use in your Single Player garage after completing the prologue. Previously these were only available in Lakeshore Online
  • Reduced the chances of getting into another chase immediately after a successful escape
  • Screen Space Reflections are now enabled for cars on Ultra graphics quality on PC
  • Intel XeSS 1.1 added as an Upsampler option on PC
  • Improved road reflection quality by including distant buildings
  • Improved CPU performance on PC
  • Reduced VRAM usage on NVIDIA 40 series GPUs on PC
  • Nvidia DLSS updated to version 3.1.11 on PC
  • AMD FSR 2 updated to latest 2.2 on PC
  • Increased the rewards for escaping and assisting in a cop chase.
  • Different cop vehicles are now worth different amounts of cash when taken down in cop chases, instead of a single value that applied to all cop cars.
  • Players who purchased the Deluxe Edition will be awarded $250,000 per volume update as a thank you cash boost!
  • Subtitles text size can now be changed from three presets. The backing opacity and colour can also be adjusted
  • Players can now change their default time of day in Lakeshore Online. This setting only affects Free Roam – events in playlists have their own defined time of day
  • Players can now teleport to Safehouses and Meetups when not in a cop chase. Perfect for quickly getting around map, or swapping cars before the next Linkup

Campaign

  • Fixed an issue that allowed the player to hide the UI in the campaign calendar, leading to a broken camera
  • Fixed an issue that caused the player to lose campaign progress when the PS5 is forced shut
  • Fixed a number of clipping issues with Vehicles
  • Fixed an issue that caused the player to spawn inside the garage after the prologue
  • Fixed an issue that caused the initial campaign car select vehicles to have coloured windows
  • Fixed an issue that occasionally spawned the player in freedrive instead of the tutorial after selecting a car
  • Fixed an issue that caused the safehouse description to not update after purchase
  • Fixed an issue that allowed players to sell their first vehicle in campaign, leaving them with no cars
  • Fixed an issue that caused the Milestone 1 meetup icon to appear during the qualifier races
  • Fixed an issue that allowed the player to receive two starter vehicles if they close down the game immediately after car select sequence
  • Fixed an issue that showed rivals as available to beat in the UI even if they have already been beaten
  • Fixed an issue that caused police helicopters to run out of fuel whilst the game is paused
  • Fixed a campaign exploit that allowed the player to replay the Week 3 qualifier
  • Fixed an issue that occasionally caused no Audio SFX to be triggered when accepting a phone call mission
  • Fixed an issue that caused AI rivals name cards to sometimes obscure the players view
  • Fixed an issue that caused all collectable bears to reappear in the world when progressing to the next day
  • Fixed an issue that caused Cop roadblock items to persistently show up on the map even when progressing to the next day

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Karan Singh
Karan Singh
Hey there, I'm Karan Singh, a tech writer with a passion for gaming, technology, and creating helpful how-to tutorials. When I'm not writing about the latest tech trends, you can find me making music and diving into immersive gaming experiences. Join me as we navigate the exciting world of tech together and uncover new possibilities. Let's level up!

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